Daten |
Ankündigung |
30.05.1987 (Summer CES, Chicago) |
Veröffentlichung |
04/1988 |
Vertrieb |
Atari Corporation 1196 Borregas Ave Sunnyvale, CA 94086 |
Entwicklung |
Xanth Software F/X, Inc. |
Programmierung |
James Yee |
Produktcode |
RX8090 |
Genre |
U-Boot-Simulation |
Medium |
Steckmodul |
Steuerung |
Joystick, Tastatur |
Spieler |
1–4 |
Wertung |
★★★★★ |
min. Arbeitsspeicher |
48 kB |
Boxtext |
World War II Submarine Simulation
MEMO: COMSUBPAC ORDERS
TO: SUBMARINE CAPTAIN
SUBJECT: CLASSIFIED SEARCH, DESTROY, AND RESCUE MISSIONS
You are assignet to a GATO-class submarine. These sturdy vessels were the backbone of the American submarine fleet during World War II. Realistic operations combined with colorful, high-resolution graphics and simulated strategies put you in the control room in full command of your sub.
Your patrol is the South Pacific theatre. Your mission begins with a coded message assigning your objective. Read the charts, determine your attack and torpedo strategies, assess damages, outmaneuver the enemy, and survive.
Positions, courses, and maneuvers of your GATO and other ships are calculated and displayed in real-time simulation. Three-dimensional object perspective in the conning tower and on periscope screens adds even greater realism to every exciting adventure.
Each mission is automatically entered in the Captain's Log – if you return.
Good luck!
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Trivia |
GATO basiert auf dem gleichnamigen MS-DOS-Spiel von Spectrum Holobyte aus dem Jahr 1984.
Der Name des Spiels geht auf die U-Boot-Klasse Gato zurück, die im Spiel verwendet wird – hier speziell das Modell USS Growler (SS-215), das am 8. November 1944 westlich der zu dieser Zeit noch zu den USA gehörenden Philippinen von den Japanern versenkt wurde.
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Weitere Versionen |
▶ GATO (Atari 7800)
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